In the sin-choked sprawl of New Sheol, 1949, decadence wears a halcyon smile—and rot blooms just beneath the surface. Twins Camilla and Cedric Faust are elected Coryphaei: secret jurors tasked with granting a decade of dominion to one of the Seven Deadly Sins.
But unlike the cautious juries before them, the Faust twins make a dangerous choice: they announce themselves.
Their challenge turns the game into open war. The Sins circle like wolves, each offering promises of power, pleasure, and ruin. Alliances twist. Betrayals bloom. Coryphaei are dying—despite the sacred rules that should keep them safe.
As New Sheol begins to collapse under the weight of its own corruption, Camilla and Cedric must navigate a world ruled by manipulation, seduction, and violence. But in a game where every player is a monster in disguise, the only thing more dangerous than the Sins… is believing you can outwit them.
Rapture is a dark fantasy of divine decay, fatal ambition, and slow-burning apocalypse—where souls are currency, and survival might cost your humanity.
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work in progress

Welcome to New Sheol
“I will burn those skyscrapers one by one. I will reduce my family to poverty. I will empty your vaults, melt your riches, fight your very nature… Stop me if you can.”